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Militant Musculature

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Devlog

  • Blocking
    October 27, 2020 by Killdread
    OK, we've got the basics of a background and the playable area mapped out, it's a bit basic but we're starting in on animations and a playtestable build for next week... Continue reading
  • Killdread's Programming Log
    October 20, 2020 by Killdread
    Good news is the basics of the control scheme have been coded and tested and we'll be moving on to the enemy AI which should be at least skeletal by next week... Continue reading
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